package util; import java.util.Arrays; /** A very fast and memory efficient class to encode and decode to and from BASE64 in full accordance * with RFC 2045.

* On Windows XP sp1 with 1.4.2_04 and later ;), this encoder and decoder is about 10 times faster * on small arrays (10 - 1000 bytes) and 2-3 times as fast on larger arrays (10000 - 1000000 bytes) * compared to sun.misc.Encoder()/Decoder().

* * On byte arrays the encoder is about 20% faster than Jakarta Commons Base64 Codec for encode and * about 50% faster for decoding large arrays. This implementation is about twice as fast on very small * arrays (< 30 bytes). If source/destination is a String this * version is about three times as fast due to the fact that the Commons Codec result has to be recoded * to a String from byte[], which is very expensive.

* * This encode/decode algorithm doesn't create any temporary arrays as many other codecs do, it only * allocates the resulting array. This produces less garbage and it is possible to handle arrays twice * as large as algorithms that create a temporary array. (E.g. Jakarta Commons Codec). It is unknown * whether Sun's sun.misc.Encoder()/Decoder() produce temporary arrays but since performance * is quite low it probably does.

* * The encoder produces the same output as the Sun one except that the Sun's encoder appends * a trailing line separator if the last character isn't a pad. Unclear why but it only adds to the * length and is probably a side effect. Both are in conformance with RFC 2045 though.
* Commons codec seem to always att a trailing line separator.

* * Note! * The encode/decode method pairs (types) come in three versions with the exact same algorithm and * thus a lot of code redundancy. This is to not create any temporary arrays for transcoding to/from different * format types. The methods not used can simply be commented out.

* * There is also a "fast" version of all decode methods that works the same way as the normal ones, but * har a few demands on the decoded input. Normally though, these fast verions should be used if the source if * the input is known and it hasn't bee tampered with.

* * If you find the code useful or you find a bug, please send me a note at base64 @ miginfocom . com. * * Licence (BSD): * ============== * * Copyright (c) 2004, Mikael Grev, MiG InfoCom AB. (base64 @ miginfocom . com) * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * Neither the name of the MiG InfoCom AB nor the names of its contributors may be * used to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * @version 2.2 * @author Mikael Grev * Date: 2004-aug-02 * Time: 11:31:11 * @author Heavily modified by untermStrich. Removed not used stuff. */ public class Base64 { private static final char[] CA = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".toCharArray(); private static final int[] IA = new int[256]; static { Arrays.fill(IA, -1); for (int i = 0, iS = CA.length; i < iS; i++) IA[CA[i]] = i; IA['='] = 0; } // **************************************************************************************** // * char[] version // **************************************************************************************** /** Decodes a BASE64 encoded byte array. All illegal characters will be ignored and can handle both arrays with * and without line separators. * @param sArr The source array. Length 0 will return an empty array. null will throw an exception. * @return The decoded array of bytes. May be of length 0. Will be null if the legal characters * (including '=') isn't divideable by 4. (I.e. definitely corrupted). */ public final static byte[] decode(byte[] sArr) { // Check special case int sLen = sArr.length; // Count illegal characters (including '\r', '\n') to know what size the returned array will be, // so we don't have to reallocate & copy it later. int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a bonus...) for (int i = 0; i < sLen; i++) // If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented out. if (IA[sArr[i] & 0xff] < 0) sepCnt++; // Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045. if ((sLen - sepCnt) % 4 != 0) return null; int pad = 0; for (int i = sLen; i > 1 && IA[sArr[--i] & 0xff] <= 0;) if (sArr[i] == '=') pad++; int len = ((sLen - sepCnt) * 6 >> 3) - pad; byte[] dArr = new byte[len]; // Preallocate byte[] of exact length for (int s = 0, d = 0; d < len;) { // Assemble three bytes into an int from four "valid" characters. int i = 0; for (int j = 0; j < 4; j++) { // j only increased if a valid char was found. int c = IA[sArr[s++] & 0xff]; if (c >= 0) i |= c << (18 - j * 6); else j--; } // Add the bytes dArr[d++] = (byte) (i >> 16); if (d < len) { dArr[d++]= (byte) (i >> 8); if (d < len) dArr[d++] = (byte) i; } } return dArr; } }